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  • Maptool Campaign Properties Upgrade


    Delmar
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    I spent today upgrading the campaign properties for our campaign in Maptools.  This means that for our next session you should notice some changes.

     

    First, I have re-entered all of the initiative.  You will recall that there was a significant delay last session due to my campaign file becoming corrupted.  I had to use a prior version which did not include initiative and you had to wait each encounter while I manually entered initiative for the enemies.

     

    That won't happen again (hopefully).

     

    Regarding the campaign properties, you'll notice a bunch of new token states, which are the icons for token conditions and other information (bloodied, marked, cursed, etc).  Feel free to use them as you see fit.  I will be applying them where appropriate.

     

    I'll see you all on Thursday.

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    Shoot, I knew I forgot something.

     

    The health bar now works correctly and I have a macro that you can use to automatically make the health bar change when you heal or take damage (you just have to add a line to your existing macro).

     

    By no means is it a requirement, but you should feel free to use the health bar and new macros if you so choose.

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