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Pathfinder Online User Guide w/Informational Images and Charts


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#21 Cheatle

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Posted 24 September 2014 - 03:06 PM

Its just the way it is for Alpha at the moment, once EE begins, you can substitute those for any Specific attack bonus/armor feat. 


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#22 Meamsosmart

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Posted 24 September 2014 - 03:33 PM

oh good, was worried for a bit there, thanks, also, where can i find out more about the trophy implements, i have no idea what they do and i looked through a lot of articles to find out what, but i couldn't find any good description, they just talk about changes to it or how much xp it costs or how important it is, not what it actually is.


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#23 Cheatle

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Posted 24 September 2014 - 05:19 PM

They are Implements, like Spellbooks, Rogue Kits, and Holy Symbols. 

They hold your maneuvers/expendables. 


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#24 Meamsosmart

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Posted 24 September 2014 - 11:36 PM

ok, thanks


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#25 Pino

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Posted 25 September 2014 - 07:10 AM

wait, so we can only gain fighter levels by leveling heavy weapon stuff, Jeepers, I'm going to be an archer and this means that the xp i spend into the archer feats won't count for levels, or do they and this is just one of multiple paths that can be used to gain levels as a fighter


No, Dexterity works now. I am a level 4 fighter, and I have no heavy weapon skills trained.
Looking at the Fighter Level chart
You do need the trophy charm proficiency, the fortitude bonus, hit points, power and base attack bonus.
You can use Bow, Light melee or Heavy melee specialization,
You can use Ranged, Light melee or Heavy melee attack bonus,
you can use Unbreakable or Archer or Dragoon for your armor feat.

ps
You can get martial achieves from all the fighter weapons without spending exp on them, if you fight wimpy foes.
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#26 Cheatle

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Posted 13 October 2014 - 02:09 PM

Added:

Frequently Asked Questions Section to the beginning


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#27 Pino

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Posted 14 October 2014 - 06:53 AM

FYI, per Nihimon:

 

 

Yeah, the Normalized data is out-of-date, sorry.

 

 

I found out when looking at Archer 6 requirements.

Specifically, I found out I need Medium Armor Proficiency 2 for Archer 6, the normalized data spreadsheets have it as a pre-req for Archer 10. I PM'ed him to let him know about the 'error' and that was his response. So  it's still a great resource, but Caveat Emptor, etc.


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#28 Cheatle

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Posted 14 October 2014 - 08:05 AM

Yea, the Experience guide is what I use for that sort of thing. 


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#29 Cheatle

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Posted 14 October 2014 - 08:59 AM

Added:

Starter Settlement Map
All Proto-Settlement Maps


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#30 Cheatle

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Posted 19 October 2014 - 07:31 AM

Added:

Valkenr's Armor Chart


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#31 Cheatle

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Posted 23 October 2014 - 12:36 PM

Added:

Updated the Quick Start Guide to better match experience costs. 
Updated the gathering, refining, and crafting Quick Start to better match changes. 
Knowledge Section Added with what knowledge increases your loot drops for specific types of monsters. 


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#32 Cheatle

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Posted 01 January 2015 - 08:17 AM

Added Harad Navar's Unofficial PFO Atlas, which is amazing! http://www.pfogis.org/


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#33 Kero

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Posted 01 January 2015 - 11:21 AM

.


Edited by Kero, 01 January 2015 - 11:21 AM.

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#34 Cheatle

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Posted 25 January 2015 - 04:54 PM

Updated: 

Fixed broken links, clarified parts of the FAQ, added Escalation Section (the blog), added War of Towers Section (the blog), updated the UI guide with information about companies, added Tutorial Quest Packs, and finally added two questions to the FAQ.


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#35 Zander

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Posted 11 February 2015 - 11:22 AM

Great need to know info


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#36 Cheatle

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Posted 12 March 2015 - 03:17 PM

Updated States under HUD section


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#37 Pino

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Posted 18 March 2015 - 05:02 AM

Couple typos in the rogue chart of 'level' requirements,

rogue 9, the proficiencies should be level 2
rogue 11 delete 'Perception 11'
rogue 14 change 'Perception 14' to 'Perception 7'
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#38 Cheatle

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Posted 27 July 2015 - 06:15 PM

Updated: 

New Group Picture @ a Fane
Links should all be up to date
Starter race pictures up to date
FAQ updated a bit
Starting tutorial for equipment changed
World Map
Thornkeep Map
Cleaned up some older terms
Knowledge Skills 
Class levels 
Alignment FAQ and Chart
UI 


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#39 Cheatle

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Posted 28 July 2015 - 12:00 PM

Updated:

Fixed Grammar
Fixed somethings for clarification
Fixed some errors about loot
Explained Ammo will be in the game, instead of it seeming like ammo is already in game
Added section explaining you can craft from your vault
Included Chart about Armor Types
Included section about Azlanti Stones


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