Thursday, February 23, 2012
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Covenant of the Phoenix: Karagga's Palace Cleared!

Last night an 8-man COTP Ops group completed Karagga's Palace on Hard Mode! The ops group was able to 1-shot almost every boss (including Karagga himself). Great job guys!


Covenant of the Phoenix: Karagga's Palace Cleared!

Congrats to our SWTOR PvP chapter in fully completing the 8-man Operation (Raid) - Karagga's Palace! (2/3/2012)

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Covenant of the Phoenix: Eternity Vault Cleared!

Congrats to our SWTOR PvP chapter in fully completing our first Operation (Raid) - Eternity Vault! With our first step into "Endgame Raiding" of SWTOR, we will soon be branching out to create a number of new raid groups that will do more Operations as a guild.

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In this month's issue of GameStar magazine, there is an interview with Gabe Amatangelo on operations, PVP, and more. As part of the interview, Gabe Amatangelo gives us some new insight on the operation sizes players will have a chance to take part in The Old Republic.

"Each Raid has 2 sizes, for 8 and 16 heros, as well as ajustable [sic] difficulty levels. The quality of the loot is based on the difficulty setting of the instance." After every bossfight EACH player gets a bag of Rewards", says Lead designer Gabe Amatangelo. "Inside that Bag you can find class specific Items, or Badges which can be used to buy items. You don't have to fight for your rewards."

There will be no companion characters in PvP fights, at least not in the Warzones, where teams of both factions battle each other. The game modes in pvp will be along the lines of classical pvp variants such as capturing and holding control points and Capture the flag. Thus far we have seen four and eight player warzones.Although there are tests for mass pvp fight going on Georg Zoeller didn't comment on mass pvp fights at that moment.

Furthermore BioWare is working on a warzone where players from the same faction can fight faction each other, but only as a backup solution in case the enemy can't provide enough players. There will also be open world pvp fights in which each faction can pursue missions objectives. Several planets will offer special pvp assignments, which could be something like capturing enemy buildings or eliminating enemy leaders.According to Zoeller this ensures that pvp oriented players can focus on certain areas and it gives them a bit more structure. The question concerning armed combat vehicles, Georg Zoeller answers with a promising maybe... So, chances are the players might be able to ride into combat in vehicles, maybe not in open world pvp but in Warzones. Apart from this, players will be able to fight against other players during some of their regular quests, similar to Warhammer Online, where some quests lead intro enemy territory making an pvp encounter more likely.

We are excited about sharing new work-in-progress art, special screenshots, animations, and other insights from the Star Wars™: The Old Republic™ team. In this Studio Insider, World Designer Eric Young walks us through the process of building the city world of Coruscant. Also, we have picked some questions to answer in the Community Q&A section!



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